Pre-Reunification War/Hidden War Operatives: This hook is one where your players are either Hegemony or Successor State spies trying to protect/steal the secrets of the Hegemony's tech advantage. They run the gamut of factions and eras, and some have fallen on their face when I've used them. I don't plan to do this very much, but I figured that while no one really asked, I could toss up some of the various campaign hooks I've used over the years. >we are back! accepting requests and all that jazz Read this if you stopped playing a long time ago or if you are a newcomer >A summary explaining a little of everything. Aimed for miniature play, fast games and newcomers. >BT too slow for you? AS has simplified rules based on Quick-Strike and Battleforce. >Read this to get a brief overview of the game and the fluff Nasty talk a few threads past, go read it if you missed it The Last General is dead! Long live the new General!
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